November 30, 2017
6:00 pm - 7:30 pm
Community Only

In this Introduction to VR workshop, you’ll quickly be brought up to speed on what VR is today and what it might be tomorrow. We’ll clarify just what is and is not true VR and how you can build quick prototypes for free and with minimal coding.

  • Reviewing of VR platforms
  • Freedom and Movement
  • VR Sickness (and how to avoid it)
  • Graphical Demands
  • Room vs. Seated Experiences
  • Industry Examples of VR Applications
  • Developing for Unity and HTC Vive (ATÖLYEs hardware)
  • Quick Prototyping

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